Best Armor In Morrowind
Best weapon/armor for Morrowind Elder Scrolls 3? No, not 360, not oblivion, not PC. I'm thinking ebony might be the best but I'd like a second opinion. I have a Glass Dagger but it breaks within ten hits, and for my armor Chitin greaves, pauldron's, and then imperial studded leather cuiras chitin and that are the same in.
When you begin the game, you'll probably have some difficulty killing some pretty weak enemies. Most of your stats are going to be pretty low, and if you want to level up quickly you've got some options.The way leveling up works is simply by repetitive and successful use of your skills. Successfully hit your opponent with your saber and gain some experience for your long blade skill.If you chose acrobatics and athletics as major or minor skills as I suggested, you're in luck. To level up your acrobatics, simply jump around everywhere - it may seem silly, but every jump builds you up towards another level. When you first begin, leveling up your acrobatics will be a cinch. If you're anywhere where you're sure you aren't going to get into a fight, there's no reason not to jump - even while your fatigue is drained, you'll still build up towards new levels.And for leveling up your athletics, you'll have to get a little dirtier. Yes, it's silly, but it'll get you tons of levels while you're watching TV, playing Street Fighter, or whatever.
Find a pool of water. Jump into it. Swim up to a wall, or anything that will keep you swimming in place but won't let you out of the water. Now find something to hold down your walk-forward button.
Toggle running on, and rest as your guy levels himself up. You get levels for athletics by running and swimming (the latter method being the most effective). By having your character swim into a wall, constantly, at full speed, you'll be leveling up the athletics with the highest efficiency - like acrobatics, it doesn't matter if your fatigue is completely exhausted. Leave it on over night and gain about thirty levels of athletics - if that's a major or minor skill, you just gained three character levels without breaking a sweat.Money-Making: How to break the gameWho says money can't buy happiness? In Morrowind, money can buy anything - weapons, armor, spells. You can even pay people to teach you skills to save you the effort of going out into the world and leveling them up yourself.
Your supply of money is not infinite.Or is it?All right, you've made it through the mundane parts of this guide and learned a few dirty tricks. Here's where you'll have to question your own character. Making money in Morrowind can be a simple task of working hard, and reaping benefits.
But why work hard, when you can just reap the benefits? We're about to go over the finer parts of the art of money making - learn where to sell, how to sell, and most importantly, how to get incredibly expensive items for free via shrine-raiding, and hard-core bartering.The Creeper and the Mudcrab. The simplest way to cash in on all your spoils (weapons, armor, etc.) is through two unlikely suspects; the Creeper and the Mudcrab will make you rich. How can they make you so rich?
Simple - they pay full price for the items they buy, and both have huge stocks of money that regenerate every 24 hours (in-game); the Creeper has 5,000 gold, and the Mudcrab has 10,000.Now, let's take advantage of those things. If you've just got a bunch of weapons worth 300 gold each (or whatever), the process is straight-forward - sell until he runs out of money, choose to wait in the building for 24 hours, then continue selling. The true trickiness comes out when you've got an item worth more than 5,000 gold (or 10,000 gold with the Mudcrab).Here's what you've got to do to sell your really expensive items. Start up a bartering session. Choose to sell him your expensive item - if you try ending the bartering session there, you'll be told, 'I can't afford this transaction.'
Just buy some of his cheaper items until he can afford the transaction - don't worry about having those items for long, though. Just wait for 24 hours, and sell them back to him. Feeling dirty yet?For most purposes, the Creeper is going to be your go-to guy - he's a scamp in Ghorak Manor, in Caldera, which is easily reachable by a Mages Guild teleportation.
Plus, he'll buy some things that the Mudcrab will not, most notably soul gems with souls trapped inside.If you do want to find the Mudcrab, break out your map (the one that came with the game). He's located on a tiny island northeast of Vivec, and just southeast of Suran.
If you've got your supplied map, find the island labeled 'Mzahnch' - at the very southeast corner of that island is an even tinier one (right under the second 'h' in the name 'Mzahnch'), and that's where you'll find the Mudcrab merchant. Make sure you don't kill him - he looks just like any other Mudcrab. Just talk to him. He's the only mudcrab on his pile of dirt, so you shouldn't be concerned about talking to hostile mudcrabs.Here are some general tips to keep in mind when trading back and forth with either the Creeper or Mudcrab.
Get your trader loaded with as much as you can before you start trying to trade him things worth lots. You won't be able to sell him something worth 20,000 gold unless he has 15,000 gold worth in items to trade back to you.
Soul gemsare fantastic for trading - I call them Creeper-currency. Get your Creeper loaded with as many 1,000-6,000 gold soul gems as possible, and make trading back-and-forth a lot simpler (I'll discuss soul gems in just a bit). Have something worth 15,000 gold? Give him that, and take from Creeper a 6,000, a 3,000 and a 1,000 soul gem. That leaves the transaction standing at 5,000 gold sold to the Creeper, and, selling those soul gems back won't be a hassle at all. Once you have your Creeper loaded, and you've got a stockpile of items to sell him, start selling from the lowest priced item, to the highest.
It'll give you more options when trading back and forth.